Storyless Games

2007 has been the year of casual games: Guitar Hero 3, Rock Band, Wii Sports, Peggle, etc. All casual titles that had a big impact on gaming last year. Another way of looking at them is that they’re all storyless — none of them have the strong narratives that some game developers told us were so essential to reaching mainstream audiences.

Is that a trend or is that just coincidence? Are games without stories making a comeback?

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